Rulebook
How to Play
Evons is a Grid Card Game played on a 7x7 board. Place cards, point arrows, flip your opponent's cards, and control the 5x5 main zone to win.
Core Concepts
Win Condition
Fill the 5x5 main zone. Most cards flipped your way wins. Ties are possible. Game also ends if a player cannot draw.
Credits
Start with 50. Gain +5 per turn (skip the first). Pay to play monsters. No cap on credits.
Arrows
Each monster has 1 to 8 directional arrows. Arrows flip opponent cards, fight in conflicts, and trigger 9 types of abilities.
Two Ability Phases
Use abilities before or after resolving conflicts. You choose when to activate each ability within your turn.
Conflicts
When two arrows face each other, ATK meets DEF. Damage accumulates across multiple conflicts in one turn.
Chains
Moving a card can reactivate it. Reactivations can chain infinitely. Last triggered resolves first.
Arrow Abilities
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